

The problem is many encounters – both during the main quest or random battles while traversing the overworld – drop you on top of enemies, slugging it out at close-range and hoping you land the critical hits first. When it comes to combat you need to ration action points, target specific body parts and use the correct ammunition type. There are times you can choose to be a complete sociopath during quests – albeit usually with the intent of triggering violence – but that’s less problematic than the generic dialogue which can often end with callous responses to topics like abuse, disabilities, sexuality, and mutations. However, ATOM RPG does have a high degree of RNG in combat and questionable writing. When it comes to the flaws, technical ones like fiddly gamepad integration, reuse of assets and lack of voice-acting are easier to forgive given the budget pricing.

So many fights start like this and there’s no level-gating to save you from biting off more than you can chew. Ultimately, ATOM RPG is a game about biding your time, playing conservatively during the early- to mid-game, and slowly becoming powerful enough to dictate the path forward. With the gift of the gab, the ability to hack or lockpick your way through old bunkers or a knack for murdering anyone who disagrees with your proposed solution, you’ll find yourself in a more favourable position to control outcomes. However, this means permitting outcomes beyond your control that might become even less manageable further down the line. To ATOM RPG's credit, it (almost) always offers a way forward without combat and regardless of your abilities. From there, it’s into the Wasteland – initially alone and underequipped – with 50-ish hours of methodical adventuring ahead of you for those that tackle everything on offer. perks) that offer a mix of buffs and weaknesses. This is a game for those that want to agonise over which attributes to raise and which to sacrifice, carefully consider which skills they want to rely on, and then still ponder over the many “distinctions” (i.e. How much you enjoy ATOM RPG will depend on your love for the classic CRPGs, or modern examples like Wasteland 3 or Encased. I’ll admit, post-apocalyptical landscapes are becoming a tired trope but ATOM RPG still manages to look good on a budget. What you get is an isometric adventure with a somewhat goofy central story (despite the grim setting and horrible people you encounter) that is heavily dependent on your starting character build and player choice, with tons of skill checks and brutal turn-based combat encounters. That said, some interactions feel clunky or slow using a gamepad and combat remains far too RNG for my liking (as an example: burst-fire weapons + critical hits = instant death).ĪTOM RPG is another post-apocalyptic CRPG from a diverse Eastern European team that aims to capture the classic Fallout vibe.

#Atom rpg end of the line Pc
Despite its PC roots it’s highly playable on console, looks good, runs well, and most quest bugs have been dealt with.

READ MORE: Valve Confirms Steam Deck Won’t Have Any Exclusive GamesĪTOM RPG: Post-apocalyptic indie game (Xbox One/Xbox Series, PS4/5, Switch, PC)ĪTOM RPG – developed by AtomTeam and published by AtentGames – finally arrived on consoles this year in a mostly polished form, after ages spent in early access and the arrival of major post-launch updates. This feature aims to highlight some of those games that we’ve got around to playing but might not have reviewed. Unfortunately, that often means dozens of indie titles fly under the radar every month without the recognition they deserve. Simply keeping on top of the steady release of “AAA” games is challenging enough these days, with a larger market than ever before and increasingly large studios trying to sate that demand.
